·16-bpp (RGB565) color with 16-bit Z

·40-bit color pipeline(internal)
·8 surfaces (color, Z, texture 1-6)
·Programmable pixel shader
·Fog, perspective correction
·Alpha Blending
·Mip-mapping
·Bilinear/trilinear filtered texturing
·4/8-bit palettized texture, 16-bit(1555ARGB, 565RGB, 4444ARGB)
·Multi-texture support (up to 6 simultaneous textures)
·Super-sampled antialiasing
·Compressed texture support (DXT) up to VGA
·OpenGL ES 1.0/1.1 compliant
·D3Dm compliant
·5MTriangles/sec(90nm版)>
nVIDIA表示,GoForce将支持多纹理贴图,并且因为采用0.09微米制程,GoForce 3D的功耗效率是桌面GPU的15倍,目前nVIDIA已经拿出GoForce 3D的软件开发包,但是尚未决定GoForce 3D芯片的代工厂商,不过台湾UMC联电是Media Q的创办人之一。>